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Thanks for the feedback. It was supposed to relate to the theme metaphorically, originally I intended to have more player choice in how you reach the end, where  "pick your poison" would mean choosing between the church, the state, and self-annihilation, but that was too much work for me right now, as I've been pretty busy so I just winged it. 

As for the bug you mentioned, I am aware that the interior screen transitions are buggy (flickering, etc.), but the looping is intentional, I think to really sell it though I need to add some sort of animation, or effects or something to inform the player that it isn't a bug but a feature.