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(+1)

After playing through all the games again to do a proper voting, I realized two little flaws in your game. When running on a classic Game Boy (DMG) you will have some slowdown issues, which is almost normal on DMG! :D
But you will also have some of the sprites turn completely black during the boss fight.
I'd consider taking a look at this or blocking the game for being run on a DMG.

Fantastic game, nonetheless! :)

(+1)

thanks so much for your input, honestly I thought making the file .gbc would block the game on an og Gameboy! It was never intended to be played on a gb 🤠 I’ve created a variable for it for my post jam update