- BREWERY is supposed to give you gold after your first roll of the day ( there should be a message about this )
- Having a lot of dice a the end of the game can be useful for defense especially if you have walls because you can send additional knights to it.
- The vilain raid order is working like this : I make 3 random groups but I order them with attack powers sum. It means that if you have a griffin+manticore it will probably be the last attack. There's still randomness and "harder" setup but this rule help a lot for avoiding difficult first raid. If you think there's a bug with this and raid order are messed up please tell me.
- HORN should make knight available at the battleground, it seems bugged right now I will fix it for next version.
- It seems MOAT is a bit behind right now, I will improve it for next version.
For next version I will break the one day = one mission rule. It means you will be able to make many or 0 mission in one day. I'm currently struggling with the UI problems caused by this :)