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where is training mode AI I wanna lab :(

heya, we didn't have enough time before our game was "due," but it shouldn't be too bad to hack in. (famous last words.) if you really want a training mode, lmk what features you'd like to have!

in the mean time, you can try labbing things the old-school way with a second controller. you can hold block after the first hit to see if your combo/blockstring has gaps, or hold buffer an attack so it comes out as soon as there's a gap. you can hold jump on both characters after connecting/blocking an attack to get a rough estimate on frame advantage (or peek at the game's files on github, but there might be an off-by-one error in the code haha)

so i need to learn how to hack in a ai that does nothing? sounds hard ngl

oh nah nothing like that lol, if you just want an ai to do nothing, just plug in an extra controller and use that as the second player

what if you don't have a controller