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(+1)

Thank you! After I finished the gameplay and AI, I was told that there was a way to win the game without giving a chance to AI. I would need to change the whole game's idea to avoid this situation, so I decided to keep this as a single puzzle game.

I don't know if you've heard if, but I'm the developer of Pawn of the Dead, which has randomized chess puzzles with all pieces. It doesn't have a "single hit" mechanic, though.

(Kudos to your team, too)

(+1)

I'll give that game a go. Cheers!