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I appreciate the review. I've reviewed a few games here and well there's always the hope that I'll get reviewed again even if I suggest a random game that hasn't been reviewed here.

The map was made in 2 days when we realized plan A wouldn't be good enough. The artist will be happy you liked the art. It seems like no matter what the art, people talk about the music more.

What do you mean the explosions aren't pixel aligned? Like the sign that explodes explodes at the top left rather than the center?

How can I improve the gameplay in the future to score higher than a 3/5 in the next game?

As for Wild Goose Chase, i would have never expected a Meat Boy - ish game. Then again I only saw the title screen / default image.

Hi sitebender!
By pixel-aligned I mean that a few things, like particles, seems moving by subpixels (very smooth) and not respecting the 160x144 pixel matrix.
To improve the gameplay, I would:

  1. rework the jump feeling
  2. make sure there is no camera follow when jumping (on some platform this happens and it is quite disturbing)
  3. let the projectiles interact with enemies even when they are clipped out of the screen
  4. make the guns orientable to shoot higher or lower and not just horizontal

Those are the (personal opinion)-advices that came from the top of my head ;-)
Keep up the great work!