The Game was good, but the controls were bit messy. When you press an arrow key then it goes in uniform direction but when you press two keys then it goes faster. is it Engine's fault?
Can you pull an issue on Godot's GitHub repository that system isn't recognizing game as foreground process and I think because of that Its going into sleep mode.
sleep mode happens when computer is idle then why is it happening when I'm playing a game. Is your game static cause that's the only reason I know why this happens.