>What was the most frustrating moment or aspect?
I missed the exclamation mark from the prototype that let me figure out where the end point was and plan accordingly. The removal of this makes map movement feel less interesting, especially with the upgrades. I don't feel as much like I'm building towards something.
>What was your favorite moment or aspect?
I like the addition of upgrades. I wasn't sure what the money is for, I assume it's for something I didn't see.
>Was there anything you wanted to do, but couldn't?
I wanted something like the chargeable laser from the prototype, a weapon that would help me speed up the more annoying fights at the cost of needing to charge it.
>If you could change, add, or remove any 1 thing, what would it be?
I would remove or change the static exploding mines. Maybe they're more of a threat in large numbers, but I found them to be more of a speed bump than a hindrance.