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(1 edit) (+1)

Great art and aesthetic.  Music is good.  Controls feel good.  Mechanically its a fairly complete platformer with lots of potential.

Unsure if there was a goal or win condition to this or if its just a sandbox.  Either way i had fun jumping around and climb up on things.  I'm a fan of climbing and exploration, see a place and trying to get to it.  Even without direction, your game provides that so it was a pleasure.

I played with keyboard.  Controls felt good, but I had problems timing the jump on enemy to actually trigger my own jump.  Maybe I just suck, but it felt like something was off.

Hey! Thank you for playing and for your feedback. It's a sandbox but also I added a little challenge for those who need a goal in a game. You can destroy the red target blocks by shooting at them with arrows and if you manage to destroy all 10 you get a little "Thank you for playing" message. Sorry if this was not communicated well enough!

I can try making the jump timing on the slimes a bit more generous, thanks for pointing that out!