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Running around the map was good fun, and I liked how the sword slash was bright. The wall jumping or the visuals for it seems off.

Also, I was running in to slash and then running out to kite the enemies. Kind of like dancing barely outside their range and pressing A and D repeatedly. The camera movement for this is kind of dizzying, but this is probably just because of how I was playing.

Favorite part was timing dashes to avoid enemy attacks. Congrats on the huge map!

(+1)

Thanks for playing! Unfortunately dancing around the enemies is pretty much the optimal strategy at the moment. And I agree that the camera needs some work, it makes me dizzy too, but I'm not sure how to tackle that problem just yet. That's a future project's goal haha.

Hopefully for the polished version I'll have some more variety in for the player attacks so you can do more than just slash and dodge.