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I think--and I may be guilty of this as well--that you spend too much time polishing the graphics, and not enough time on the actual gameplay...oh well! Still a beautiful game

Thanks for playing, and that's fair. To tell the truth I spent a lot of this gamejam refactoring my original character controller and building a reusable enemy state machine (and also learning how to use Photoshop, something I've been dragging my feet on). So I guess once I was done with the setting up and learning process, I didn't really have enough time to explore the concepts I was building. But now that I have functioning enemy state machines and am more comfortable with Photoshop, I can go back to focusing on gameplay for the next jam. :D

Ahhhhh--that makes so much sense! (Good for you, btw)