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I did a clean install of 0.6.2 and 2.2.0, but it seems that the accessory sex options no longer work, such as when the Harlot skill is used and you can select Sex, it would go to that screen, but now it doesn't. This is the Log:

Godot Engine v3.3.stable.official - https://godotengine.org

OpenGL ES 2.0 Renderer: NVIDIA GeForce RTX 2060 SUPER/PCIe/SSE2

OpenGL ES Batching: ON

Game Version: 0.6.2

OS: Windows

Tweaks Version: 2.2.0

*tw_core loaded*

[ConfigFile:9701]

ces from alchemy_expansion

 |custom_effects <- res://tweaks/optional//m_alchemy_expansion/alch_expansion.gd

!rti: ch_skills.gd

!rti: short_skill.gd

ces from MFR

 |ch_statlist <- res://tweaks/optional//more_family_relations/ch_stats_mfr.gd

ces from Random portraits

 |ch_statlist <- res://tweaks/optional//random_portraits/rand_ch_stats.gd

TW Loading modules

 -tw_char_enc |0:o singleton tables
 -tw_kennels |0:o tables translations
 -tw_slu |0:o translations
 -scenarios |0:o singleton
 -tw_alchemyexpansion |0:o tables translations
 -tw_breedanyone |0:o singleton
 -tw_dungeonexpansion |0:o tables translations
 -tw_presets |0:o tables
 -tw_skilldesc |0:o tables translations
 -tw_social_skills_sex |0:o tables translations
 -more_family_relations |0:o singleton
 -random_portraits |0:o singleton
Generating portrait attribute cache took 0 minutes and 4 seconds.

TW Loading tables

TW Loading translations

**WARNING**: BaseButton's Enabled Focus Mode property has been deprecated due to redundancy and will be removed in Godot 4.0. Please use Control.set_focus_mode instead.

   At: scene/gui/base_button.cpp:329:set_enabled_focus_mode() - This method has been deprecated and will be removed in the future.

Christal is unrelated to Glenn

Inisolis is unrelated to Glenn

Inisolis is unrelated to Christal

Laveta is unrelated to Glenn

Laveta is unrelated to Christal

Laveta is unrelated to Inisolis

effect eid2368724500 is removed as applied to no one

effect eid4238615433 is removed as applied to no one

**ERROR**: Condition "_first != __null" is true.

   At: ./core/self_list.h:112:~List() - Condition "_first != __null" is true.

**ERROR**: Condition "_first != __null" is true.

   At: ./core/self_list.h:112:~List() - Condition "_first != __null" is true.

**WARNING**: ObjectDB instances leaked at exit (run with --verbose for details).

   At: core/object.cpp:2132:cleanup() - ObjectDB instances leaked at exit (run with --verbose for details).

**ERROR**: Resources still in use at exit (run with --verbose for details).

   At: core/resource.cpp:450:clear() - Resources still in use at exit (run with --verbose for details).

fixed now, sorry i forgot to copy one thing while updating, also i am not sure what the errors are about, i thhink those are vanilla and happen when you exit the game with "X" button, safe to ignore