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Thank you for the thorough play-through and feedback! I can't blame my buddy for bailing...  but it's still a bummer. The hammer lag is a known issue. It has to do with debris collision checks. My machine handles it fine, but when I tested on other PCs it came up occasionally. The soft locks are also known. Honestly, it's just super validating to hear you've found the same issues I'm currently debugging! Thanks for playing!