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Cool concept and overall art direction! I love the idea of taking on animal forms to help traverse the world. It was a nice spin both on the Metroidvania and shapeshifting themes. As far as feedback goes:

  • The controls are initially frustrating. It may have been nice if the down button didn't reset the form the character back into their base form and instead let the player shift freely between shadow and the current animal. It made accidentally hitting the down button (or pressing the analog stick too low) force me to backtrack.
  • Some forms — like the armadillo — were a little difficult to use. Getting him to stay in ball form proved tricky as he seemed to want to revert immediately and his base form wasn't too useful. That said, there was a good variety of animals so there was incentive to find a new one.

Beyond that, I still enjoyed playing the game. It felt unique while still fitting the theme well as there were a lot of sections to explore and new abilities to find.

Thank you for the feedback! I only tested this on a keyboard, and when I tried a controller or the mobile version after I uploaded it, I did notice it was difficult in some ways. As the armadillo, you need to be constantly moving to stay curled up. That is a very good idea going forward, for a more forgiving experience, to be able to get back into the form of the most recent animal. Thank you for playing!