Hey, thanks for the feedback!
I wholeheartedly agree, to be honest. I had plans to make so earned "human parts" would block areas off while liberating new ones, and then you would get a powerup to control your form between robot and human (so you could have like a human head, a robot arm, a human leg, and mix and match the powerups to reach different places). Unfortunately I didn't have enough time for that - and to make up for it I tried placing a few stat up items that could only be reach with specific abilities. But yes, that cut made the level design way too linear unfortunately, haha.