i get what you are saying, and i agree, i don't think the game is bad, what i think is that it have a good idea but a boring execution, it's interesting to work with mysteries because at the same time the unknown causes fear, he causes curiosity too, so... it's a good start, the development that is a problem for me, for example, a clever moment is when he was talking to the mother superior, he didn't know that she was the mother superior and didn't tell her he had another hidden camera, he only told her about one camera.
The problem is that he was so open with her, so fucking open with her, that if she had spoken more with him, he would tell her that he had another hidden camera. He was literally opening his mouth to her, i bet he would even tell her his bank account... at that point the MC doesn't know that she was the mother superior, but c'mon....why he would be so open with a stranger?
There's some references about Once in a Lifetime, i played this game too, it's the same thing about mysteries, the difference is the development...right on the begining we know that the MC of Once in a Lifetime isn't clever, and the history throw him on a situation that a student would never think about it.. but it's developed in a way that makes a lot of sense, the MC is dumb, but that makes sense, he was just a student, and he was close to be disapproved, and this is why we get others to help him, to pass were he fails, Judy is clever for example and she help him. The MC isn't a good fighter, but Aiko, yeah! and she help too. All this time i was wondering about the MC of deviant, why he didn't ask more help, for example, when he follow Ryan, and he discover that Ryan was involved with drug dealers and he go to the alley and reach the factory... why did he do this? he already knew about Carly, he could try to get information with Spade for example, or with Moe, but no... he decides to follow them just to be taken by surprise. The game could end here because they could simple kill him, after all they got him... so to avoid this recklessness he could simple turn back and try to get more information about Carly or Ryan, it would make more sense.
Sorry for the english, it's not my native language.
And please if the developer read this, don't take as a insult, it's just a sincere criticism, the game has potential, but need more work on the history, especially after the first case on the store.