Hello ! :-)
I completely broke the game again ^^'
Just like with the jam version, I had to lose on purpose because if I played seriously it was 100% impossible for me to die...
Also when the score exceeds the limit it gets negative (cf screenshot below) then if it exceeds the negative limit it gets positive again, and so on... It is around 2000000000 points so my guess is that the limit is 231 = 2147483648.
To end the game I had to kill myself, but the score wasn't saved to the leaderboard because it was negative at the time :'-)
At some point the game couldn't keep up and the enemies were frozen completely, and even when the combo should have stopped it kept increasing if I made a new valid match instead of resetting. (If i tried to make and invalid match it went back to 1 though).
Now my thoughts about the new skills and enemies : a lot of great ideas and a more difficult start, but with some patience and a bit of luck in the beginning it is still quite easy to become godlike and completely invincible.
- The skill that doubles the score on a 20+ combo is nice, but at the moment still way too easy to obtain (I got a 200+ combo pretty easily with terraforming + trump card + other skills that randomize tiles and can create almost infinite combos, and even the grey tiles couldn't stop it.)
- The ability to reroll skills is interesting but breaks the balance even more especially since it is cumulative : I could reroll skills up to 8 times and just like with the jam version I just had to avoid crappy skills that could kill me to stay immortal. Even without clicking anymore, if an enemy attacks me I get teleported and randomize tiles, start a combo that will heal me and kill most enemies (often clear the board almost completely)
-> The game is challenging and interesting in the beginning, but after that rough start you loose any sense of purpose because the only real threat is yourself. I don't think that players should ever have to penalize themselves on purpose to kill themselves and bring the run to an end.