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(+1)

Nice little game, reminds me one of those rhytm-based games (or flappy bird).

You probably should add controls section to the description. Another minor complain is detection precision. It always feels like the game cheating me in the small nodes. Maybe, it’s WebGL issue too.

Overall a complete game with TUTORIAL on a jam is an accomplishment.

Aha thank you!
It could indeed be a WebGL issue, but you have helped me realise that you cannot boost if you have reached the node but are still in range of it then you cannot boost. So you have to boost before you reach the node and while in range. This was not intended and may actually have been what you were experiencing :)
I'm glad you liked the tutorial haha :)