There were a lot of really interesting ideas in this game that I don't think really reached their full potential. I really enjoyed being able to upgrade my weapons but it wasn't mechanically interesting enough to just stand on its own as a shooter, what I really appreciated were the texts in between levels to keep the player invested in the conversation and the puzzle aspects, such as pushing boxes, controlling vehicles and shrinking yourself to fit in tiny holes.
It feels like a shooter with puzzle elements that unfortunately doesn't feel developed enough on either end. I still had fun with it due to the amount of variety, going from shooting to a new puzzle in every stage but I feel it really could have been significantly more fun to build on a core puzzle idea with each stage. Had a lot of fun playing this!