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honestly for the time you had this came out really strong, i really liked the animations especially the slimes when they were damaged and also the fire animations. The add of the elements was really cool I thought that was a really interesting mechanic. a couple bits of constructive feedback however, to start I think there could of maybe been a tutorial level and maybe even a voice over explaining the elements as people find that a easier way to learn, this is also something I didn't do in my game and also slipped up with. another thing is i think you should add a charge to the battery starting at 100 percent and for every 15 or 10 percent it can charge a turret and when the battery takes damage you should lose some charge. you could also make this charge upgradable or even maybe refillable for coins. finally as a finishing touch you could possibly add upgrades as its something that is very cool to see in tower defence games. overall however I think you have produced a wicked little game in the time you had and would love to see how you develop it.

Hey, thanks for the feedback, glad you enjoyed the game! Yes, a better tutorial/explanation of how to play was on my mind at the time of making the game. I was running out of time and decided to just slap on some text that kind of explained the point of the game and what the controls were. Definitely, something that I wish I could have added.


Tower Upgrades were also another thing on my mind that I couldn't achieve due to not having enough time. It's something that I want to add to the game moving forward.


As for the elemental battery, there's definitely room for improvement, and I'll be taking everyone's ideas into consideration. Thanks so much for the nice comment, I hope you had fun playing it :)

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no worry's i hope it is helpful for the future and can be in use when you develop your game further. time restraints in hand you did exceptionally well.