For a game made in 10 days this is amazing. The amount of different kind of mini game puzzles is so cool and interactive. My favourite one being the maze where you had to kill different enemies. I was confused at the variety of different art styles and sprites used at points but I assume that was to allow time to create so many interactive levels. I additionally really like its connection to the theme and think its a unique take on it. Overall great job guys!!
YorkMister
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The concept for this game is interesting its clear you took the theme very literally and the game is clear and the objective is obvious. I didn't spend much time figuring out what I actually had to do in this game like I did in some of the others. I played on the web gl and therefore almost lost my ears but I assume that was a build issue between web gl and how it was coded. The environments are really cool and I like the mechanic where the grass you walk on turns back to normal as it made the game that much more difficult and interactive.
I love the pixel art used in this game, and I think this idea is really unique and fun. I felt really achieved when I finally caught the goblin on my like 7th time trying lol. One thing I would suggest is maybe having a rotate button for the barriers as I really struggled to place them as they rotated every time you picked them up. Apart from that this game was really fun, good job guyssss! :)
The gameplay loop is actually really enjoyable, probably some of the most fun ive had actually playing any of these jam games. Its a shame you couldn't get more art into the game but considering your team was small and you only made it in 5 days this is a amazing project and really enjoyable to mess around with.
This game just reminded me how bad I am at video games. I loved the message and the effect gradient you had on the screen was so cool. The art was simple but done correctly and looked polished. The only thing I will say is I would of liked a check point but I'm just salty because I'm bad at video games lmaooo
I liked the cute pixel art visuals of this game and some of the dialogue was entertaining, i was more than a little lost when i first played as i was moving when i interacted with something and i ended up drifting into what i assumed was hell. But in hell the resolution is like 3 times higher lmaooo. Overall it was a cool little adventure and i enjoyed it :)
Had a blast playing this one. The visuals are really good and despite being confused at first the puzzle loop was fun as well. I would of maybe suggested having the walls disappear instead of removing the collider because I straight stared at the wall for like 5 mins before trying to walk though it. Who ever made the ghost thing is evil, because being randomly switched to first person was scary enough never mind that abomination behind you lolll. Good job guys it was lots of fun.
i really love the mechanics and the level design of this game and has been the most fun I've had so far, a couple bits of constructive feedback however, could be the level assets could of used more detail but obviously a solo project can cause time restrictions so i understand. lastly you forgot to make the slider un interactable so I could keep getting my health back by just grabbing and moving the slider. lovely game though cant wait to see more ;)