Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Good player feedback through the stylised particles, slow down and camera movement made killing the usual game jam slime balls very satisfying. 

Only nitpicking now, but music was too soothing for the gameplay, in my opinion. My commentary while playing is found here: 

Thank you for recording a video while giving feedback! Will be really helpful, since I'm planning on making this a long term project of mine. From what I've seen from your video, I think I'll need to make the bosses' powers more obvious to parry. For the music, I was trying to go for a calm while fighting vibe, but I see what you mean. The boss was quite intense and the music was the polar opposite. Again, thank you for the feedback!