Hi! Do you think it should be presented in another way to make people understand it's a puzzle game? If so how?
We wanted to implement the instruments that way indeed but we couldn't get the Fmod plugin working on Godot. (which has poor support for that for now, it needs more people asking for it) We didn't really have time to address this issue in the game jam so I had to hardcode it. But we're thinking about using WWise which might help a lot!
Oh you finished the game that's pretty cool! Was the extra item you talked about a card? If so I'll just let you know that's intended but it definitely needs to disappear when the level is over.
Thanks for your comment! ^^