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I was able to make it all the way to the end! I really liked the idea of switching between dimensions, but the game lacks polish. The player's jump feels super floaty, the music loops very poorly and is very repetitive, to check the controls you have to restart the entire game, and there are no checkpoints, which is extremely annoying for a puzzle game. Each time I miss a jump and hit a ghost, I have to go all the way back and redo all of the puzzles I already know how to do. Underneath all of this is a game with an amazing amount of potential. I just think it needs some more time in the oven to get where it needs to be. I saw your comment about making a full game on top of this, and I think that it would be a great idea, but before you go ahead with that, you need to make sure the foundation of your game is strong.

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ok i'll keep this in mind if i choose to go along with making a full game, thanks for the feedback

PS: sorry about the music, the one making the music (Guldblomst10) did not have time this week and only made one bar

PS PS: you're probably one of the only people to complete the game completely, so congrats