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Tolviere

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A member registered Dec 08, 2019 · View creator page →

Creator of

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cleaaaaaaaaaaaaaan so cleaaaaaaaan i love it

I had no idea Super Auto Pets used asset store music, I always thought that music was directly from the game, sorry for nagging you about it.

Pretty good, I just think that it doesn't really use the theme that much, this could have easily been very similar without them falling from the sky

That's actually really interesting, I might have to use that technique in one of my games. It was probably just me being bad then, and make sure to check out the Super Auto Pets music, it sounds way too similar to your music, and if you care enough you can  report the music from the Unity Asset Store to take it down.

The music's great, the visuals are great, the gameplay is interesting, and I can't really find anything bad about the game. I like the use of the theme, even if it's cutting it close with whether or not it's actually using the theme, it was nice to see a different spin on it.

I love the menu, the gameplay was pretty good, and the music fit very well with the art style.

It's pretty good, it's just because it's physics-based the movement is not at all responsive, so a lot of times it's impossible to dodge what I think is crypto. I think this is a great iteration of the theme though. Also I'm not sure but I think you're using the Super Auto Pets music?

No challenge, but it's a good foundation it just needs some kinda pressure, I like the minecraft sound effects though

It's decent, I really liked the art though

I got the highscore, guess I'm just built different, very cool game

The music was great, platforming felt very nice, good animations, great pixel art, and everything fit under a cohesive art style. However, the game was very difficult and unforgiving, or maybe I'm just really bad, but having to play the same exact level over and over was really frustrating. Besides that, though, this is probably one of the best entries I've played so far.

I think I beat the whole game. The art was okay, it just didn't fit a cohesive art style, so it was a little all over the place. You got the mspaint background with the pixel art character and the drawn enemies, you get my point. The gameplay was sorta boring, but it was good enough that it held my attention till the end. The music was definitely on point, maybe that's what kept me going. 

I suck ass now I guess

I really liked the little thing you did with the title text when you hit play, that was so nice. However the gameplay is so simple that I don't have much to say about it, like it's not bad, but not great either, I just think you could've added a little bit more, maybe another type of pickup, maybe some powerups. Maybe there were and I just didn't play long enough to see them, but from what I saw it's just very basic. Besides that, you used anti-aliasing techniques so much in your pixel art that some of the art isn't very readable.

Maybe I'm being a little picky, but I personally really like when someone gives me honest feedback, so I hope you don't feel like I'm sorta tearing you down

I love the art for this game, but some of the text is the beautiful text you drew, and then some of it isn't. I'm guessing it was so you could get it to work with LootLocker, but I think there's some workaround, it just depends on what engine you use. I also ran into some weird bug where nothing spawned in. I think it has to do with me going into the game, going to the title, and then back to the game. Pretty sure it's because you didn't reload the game scene each time, and it's the same instance. Besides all of that, and what I saw from the short time I could play the game, it seemed pretty good.

Super polished, challenging and fun, all around a great entry

Yeah

Thanks!

Thanks for the feedback! It definitely could've used a tutorial and some parts are a little buggy or inconsistent, which definitely don't help for a puzzle game. I was a little too preoccupied making the options menu to fix any of this in time, so I'd say it was a good trade-off.

It seems we had the exact same idea with very different execution. 

Sorry, I didn't notice that, I'll try to play it now.

As far as I know that is only possible once voting is over, but you can contact the moderators of the jam and see what they can do for you.

I love the animations, they're so clean! It's a simple game, but really good!

I think you just uploaded the project files, I can't play the game.

Just make it less difficult. Please. I spent 10 minutes just trying to get past the first part. I swear it's impossible. Seems like a good game, but I couldn't see it for myself because I'm too bad at it.

I was able to make it all the way to the end! I really liked the idea of switching between dimensions, but the game lacks polish. The player's jump feels super floaty, the music loops very poorly and is very repetitive, to check the controls you have to restart the entire game, and there are no checkpoints, which is extremely annoying for a puzzle game. Each time I miss a jump and hit a ghost, I have to go all the way back and redo all of the puzzles I already know how to do. Underneath all of this is a game with an amazing amount of potential. I just think it needs some more time in the oven to get where it needs to be. I saw your comment about making a full game on top of this, and I think that it would be a great idea, but before you go ahead with that, you need to make sure the foundation of your game is strong.

I loved it, and this is the part where I usually say something critical about the game, but I got nothing. Great work!

Thank you!

Thanks for trying it out, the wall running is a little quirk of the character controller I got online and yes, this game is in desperate need of a tutorial, but I didn't even think about it until it was too late.

"Aaaaaaaaaaaaaah!!!!!!!!!

I couldn't get past the menu.

I don't think you can play this game, whenever I open up the .exe it just gives me an error. When you upload the game, you have to compress all of your build files into a .zip file, not just the .exe. 

Made it to level 8, I loved it. The music is fantastic, I could listen to it on end for hours. I think the only criticism I would have is that it can get so hectic at the later stages that it becomes nearly impossible to tell which circle it's matched to. Other than that, it was great.

amazing game overall

Hope you enjoy it https://itch.io/jam/lost-relic-games-1/rate/1581204

Hope you like it https://itch.io/jam/lost-relic-games-1/rate/1581204

Let me know if there was anything that felt like it wasn't explained enough, but good job getting through those boxes, one way or another. 

I'll make sure to do that next time, thanks.

Thanks for telling me this, I'll try to fix it if I ever end up coming back to this game.