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(2 edits)

I like story games with multiple layers, this was great! Eventually you could implement a butterfly effect (e.g. If you respond to an npc rudely, they might not help you in the final battle, very random I know). I find 'Z' a bit of an unusual selection button, but that is just personal preference really.

Thank you for the feedback! I can't change the controls as I built this using GB Studio, a game engine that you can use to make GameBoy games and export them as actual GameBoy roms or as HTML browser games. As the GB and the GBC only have a D-Pad,  A and B buttons, and the Start and Select buttons, X and Z are the only keys I could map them to. I wanted to add something like the NPC suggestion you gave but I made this in the last 1.5 days of the jam (some stuff came up) so I couldn't add it. Thanks a lot for the feedback, I'll check out your project as well.

(+1)

That is really cool! I know next to nothing about GB Studio, that makes sense now.