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(+2)

I really liked the general concept here but unfortunately it feels like you need to open up a constellation reference in order to play this correctly. In general, it isn't fair to ask your players to consult outside material in order to complete your game. I think at a design level, it can be OK to require community knowledge for more esoteric aspects of a game - for example in dark souls there are a bunch of hidden mechanics that aren't ever explained - but the main mechanic of the game shouldn't require a second monitor.

That having been said - I really liked the idea here with connecting colors together and the rulesets for how the colors connect. Also the sound design was really nice.

Nice job!