This was really fun! It has such a classic adventure game feel that really evokes all those games from the 90s. I like the cartoon-style art a lot, and the implementation felt really smooth overall. (Am I terrible for trying to plant the drugs on the kid?)
My main suggestion would be that, between the length of the dialogue and the speed it plays, I felt like I spent a lot of time going through dialogue. I'd consider shortening some of the dialogue branches that don't advance the plot.