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I really like the artistic choice you went for with the characters. Really enjoy the little touches with the camera like when it zooms. Gameplay wise its pretty solid as you gotta actually time attack/block commands and you can't just mindlessly hack away so good job there. I think an enemy that is immune from the front but vulnerable from the back (so you'd need to jump over first to be able to land a hit on it) would have been cool addition for this. Like maybe a bulkier, slower enemy that takes a while to turn around so you have time to jump over it and land a hit from the back. Fun game nice work!

Thanks for checking it out!