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(+2)

it feels like the main issue stems from the "acceptable viewing angle" being a constant value, regardless of distance; it's extremely generous at a distance, but close up it becomes obnoxiously finnicky. if you try to follow close to the duck (like I did at first), you'll keep falling for seemingly no reason. here's a little diagram courtesy of my incredible paint skills:

(+1)

Interesting! I didn't really anticipate people trying to get too close to the duck so I will give this some thought!
Love the diagram.