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(1 edit) (+1)

>What was the most frustrating moment or aspect?

I found myself wanting to trash most of my cards most of the time, generally felt like I just needed the ability to move forward more than ever, and didn't get movement cards in my card drops that I wanted.

>What was your favorite moment or aspect?

I like the new icons alot.

>Was there anything you wanted to do, but couldn't?

I wanted to either do more attacking or movement, but never seemed to have the right cards.

>If you could change, add, or remove any 1 thing, what would it be?

I would simplify the starting deck down to a barebones version and worry about adding interesting movement through drops. That, or add different tank characters that each have a special ability and different starting deck. I would also consider taking out the slide right and left or jump cards as those are kinda weird given the theme.

(+1)

Thanks again.

Controlling the variance in the drops is a possibility. Card removal is something I couldn't fit in just yet, but will do in future. Glad you liked the icons. Different tank characters is definitely in the plan. Also yeah, slide and jump is a bit of a stretch, but I liked them :) Let me see what I can do here.

Appreciate your detailed feedback!