Ah I think I understand what you mean! I honestly should have put some time into making a tutorial section, so basically you jump over the normal hurdles, but then the players you hit space when you are ON them ( kind of like a rhythm game so as to pass the baton), if you jump over the other players you are not connecting and it counts as a fail state! I am sorry for the confusion! I will work on adding a tutorial section in the start! Thanks for giving it a try!