Really good design, game difficulty scaling was good too. The ending of the very last level where you had to VERY carefully maneuver around that tiny orange trigger to get to the end was frustrating but I felt like I just had to do it since I made it that far lol. I was at first a bit on the fence about not having a way to just keep one of the characters completely still as the other one was moving (you always gotta monitor the character you're not trying to move because he will always wiggle and move a tiny bit when you try to move the other character), but personally the challenge of that made it more rewarding when I beat it so good work!