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(+1)

Oh god, the piano and the Inn counters... absolutely forgot those, even if I had them noted to change. Huge mistake by my part. 

In-battle information text I am aware it's mostly faster than one can read, specially the one on top. However, I wasn't able to change the speed properly, as my coding/scripting knowledge is rather limited, and the only way I had of making the popups last longer, implied notorious halts between actions, and that would've meant slow battles.

And now, sir, I've gotta say you made me happy with such a comment. You do not know how much. After struggling so much with the language, that someone says to me the writing it's *probably* the best thing they've ever seen in any game... I am speechless. 

Thanks @Ciclope for playing the game. Bugfixes will be coming in the future, but after IGMC I'm afraid.