I dig the light/dark mechanics, and the general post apocalyptic vibe, but I’m not sure how well it fits the theme. Yeah, the characters COULD be beacons of hope in a dying world, they aren’t really guided toward that end by the design or the mechanics, and the game points out that goals like greed, etc, are viable ones for characters to have. Between the dark setting and the somewhat grey vibes otherwise, I’d have to say that I love it but don’t know if it fits the jam themes well enough for inclusion.