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This was incredibly successful on an emotional and narrative level. Its clear just how much care was put into the crafting of this story and its characters. Plus, each story beat was hit with the right gravity to really drive home the theme and point of the game. Really great stuff. 

There were a few interactions that seemed slightly buggy to me, but nothing out of the norm for a jam project and nothing game breaking as far as I could tell. My one point of critique for this project on a gameplay level is that I wish all the interactions would either be key presses or mouse clicks. 

I find that when key presses and mouse clicks are mixed for the same action (i.e. mouse click to water the tree, E press for watering everything else) it can get clunky. It was hard to aim precisely when watering crops as well, which may have been solved by utilizing more of a point-and-click format. 

Those are just minor notes though for what was a really lovely, memorable, and engaging jam entry. Great work and big congrats to this team!