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Love the anime intro and the epic music in those cutscenes! I like the battle system of combining certain abilities to gain bonus effects. 

I got stuck at the falling dragon boss and can't kill it in time while also dealing with the tank and healing batteries. I think it would be nice QoL to have a quick-retry option so players won't have to rewatch the cutscene again everytime to retry the boss.

Thanks Nowis-337. I appreciate the kind words, and feedback. Difficulty balance and QoL are definitely something I will spend more time working on. My bad on those boss designs, I was experimenting with difficulty and mechanics and I think the general consensus is that it's way too punishing -_-' XD