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oh, glad to hear it helped


hmmm yeah, u should implement the magic dialogue in a way that really fits the story... I mean, it's smooth at the moment, really makes u feel it, so better keep that - for me, it's more like a "WTF, MAGIC! How? Show me!", considering magic isn't really a ordinary stuff for us bahaha dunno what u plan tho


about the music, I mean like, on text 2 started a music, but on text 1 I clicked before reading, then I used the "back" and the music stoped, as expected, but when back to text 2 - where the music was supposed to start - it was still silence...

hope I made mysef clear LOL


And maybe there's a bug on audio more than this one I tried explaining, considering most of my playtime there was no music - even with it turned on


I do like a bit of silence on some scenes, but only when it mixes well with the story - like, for suspense purposes, on a romance scene or a very high adrenaline scene (those parts that it seems like time stop and stuff similar), but overall I do prefer a bg noise...moreso if the music is good haha

it felt really weird to play the demo with almost only silence '-'