Any news regarding next update?
Klauss
Recent community posts
Hello :D
This is hella amazing hahaha
I'm just having some troubles to get the phone send frame and icon fixed correctly...
I'm using this on my VN:
python:
name = renpy.input("Please, type your character's name.")
name = name.strip() or "MC"
But I'm not being able to get the phone send frame/icon this way... It's like the MC is actually another person bahaha
I made some tests directly in your code, and got the same results :/
# Main script for the demo!
define n = Character("[name]", image="nighten")
# NVL characters are used for the phone texting
define n_nvl = Character("[name]", kind=nvl, image="nighten", callback=Phone_SendSound)
define e_nvl = Character("Eileen", kind=nvl, callback=Phone_ReceiveSound)
define config.adv_nvl_transition = None
define config.nvl_adv_transition = Dissolve(0.3)
#Skip the main menu
label main_menu:
return
label start:
scene bg village with dissolve
pause 1.0
show nighten normal e1m1 at center:
yoffset 1080
ease 0.7 yoffset 0
python:
name = renpy.input("Please, type your character's name. For a more immersive experience it's recommended to use your name.")
name = name.strip() or "MC"
n "Hello! Welcome to this demo!"
# Here's the code for the phone!
define nvl_mode = "phone" ##Allow the NVL mode to become a phone conversation
define MC_Name = "[name]" ##The name of the main character, used to place them on the screen
init -1 python:
phone_position_x = 0.3
phone_position_y = 0.5
result .-.
pls, help bahaha I'm very new to programming and I'm not sure if I need to make more changes to your code so that variable works.
Thanks!
WOW!!! Nikko always surprises me bahaha
This VN is damn awesome :D it's like reading one of your comics, but intensified 1000x haha
Waiting for more updates!! :D
*SPOILERS*
Loving the way it's progressing and am very curious to see how Ken route will continue going forward...
Also, damn the fucking rabbit scares the shit out of me :c
Liked the way u put the dialogues... I mean, the way the VN is discussing topics such as sexual orientation, love, drugs etc.
I'm very curious to see how that will develop.
And, before I forget, DAMN, that Portuguese part on Ken's route was SOOOO cringy bahaha there are at least some centuries that no one talks like that in my country :P but it was interesting, nonetheless.
Besides that, the music is awesome! SFX is well selected and well used, the arts are fabulous in all aspects, UI, BG, sprites, CG...
They're very pretty and cute, and some of them damn hot bahaha
Liked the way u put a new UI for the text while showing the terror parts.
I think the only thing missing on that menu is that I can't delete a save if I don't make another save to overwriter it :c
Oh, loved the concept of timeline and those audios/texts from some sort of diary or whatever, giving more pieces about the characters and the world they live, very creative that :D
And the atmosphere is very interesting there, there's even other music when u open that haha
I do confess I didn't understood some audio... actually only one think, which someone is just breathing heavily.
Curious to see what that "annotation" button will do exactly, and what will be its connection to the story haha.
Besides that, the rapid effects were a bit too much on Ken route, like, the hell dude, the text keeps moving up and down so fast that's almost impossible to read... and even with the rapid effects off, it's still moving a bit too fast - I mean, people with visual difficulty would still have trouble to read it, even with rapid effects off.
That extra story was kind of interesting :D don't know exactly where it fits on the main story but was enjoyable anyway.
Do u plan on adding a gallery later on? Maybe even a sound room or a way to see all the characters' sprites :D
Oh, and found some typos on Mark's route:
assoCiated
Not sure if that "youz" was intentional, 'cuz it's kinda weird.
Oh yeah, something I'm kinda curious about now: how many days do u plan on doing for each route?
And are there any plans on when releasing the Fox route? Like, if it will be on the next update or 3 updates forward...
Damn this VN is good :D liked it!
Also, prob first time I see a character with my nick xP he's not nearly as talkative as me tho hahaha
Waiting for more while checking the other routes hehe - there's a lot, only played 2 so far.
Oh, I'm kinda curious, at some point it's said the camp lasts 5 days... the VN will go beyond the camp or ony those 5 days?
Besides, found some typos, where to report them? Seems like there's no discord...
Oh yeah, before I forget, this game has some awesome messages...
Like, running away from your problems won't really solve it AT ALL xP
*SPOILER*
Edit: Noticed that this CG (and Wes one that looks similar) is missing on gallery
Edit²: I think here was supposed to be "crate", on Remus route
Edit³: found more typos on Remus route... here it was supposed to be "against", no?
And isn't there too much "in" here? LOL
Also, damn dude, got that ending above and the one of "home" for Remus and damn :v rollecoaster of sad and happy hahaha
That for sure was intense... can't say I liked those endings, but well...it's an ending xP
Also, dunno if the skip option that's bugged or what, but on the ending that I did leave, when talking with Remus I say something about him having a body up above, but I haven't read anything like that... which I dunno if the skip button that skipped wrongly - I basically kept skipping all that was read without reading again - or if there was really no such dialogue.
And weirdly there was no CG... and I'm still missing 6 LOL
Also, u plan on doing the NSFW CGs later? It's missing for Remus and Wes...