It didn't take until reading the in-game guide book did I actually had started understanding the game. Once I got past that, I started to really understand the strategic depth and I can see this scoring pretty high with battles. I didn't get to figure out how to beat the final boss though even when I only just figured out that I can stun monsters on the overworld.
The choice of Rm2k3 graphics were really interesting and I swore they looked a lot better when I was a kid. They had this sharp contrast between dark fantasy monster sprites and cartoony background tiles. Definitely had the feel of a mishmash of aesthetics thrown together from those early days of Rpgmaker.
Still, nice to see a Zelda-esque game making it past the finish line