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(+1)

This was incredibly fun! The feeling of fighting alongside your previous selves is epic, I love that when one of you dies you can only return to that point in time, really nice continuity. I kindof wish that each 'player' had a health bar, rather than insta-dying after getting hit by a missile - just because I was having so much fun lol, gives the user a bit of time to save the playthrough.

(+1)

Yeah I was originally gonna have health but the UI got busy and it got confusing as to how/if health loss should go down the chain of future players and whether or not it should reset each round. It would have been nice to give the player a bit of a buffer though, thanks for the feedback!