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I really love the concept behind this game but the controls itself were super finnicky. The character was both slippery yet stopped on a dime which felt awkward. Coupled with the precise jumps and super fast falling speed, it made for a slightly infuriating time haha. Still the main gimmick is super cool, and I could see it being fleshed out where you have to mold into different types of dirt and stuff to maneuver. Keep up the good work!