I enjoyed the graphics and story set up, however the maps were hard to navigate and lacked any real communication (for example it's hard to distinguish doors you can use from ones you can't, or maps where the exit is along the bottom of the screen are not consistent on how much of the screen works as an exit) The walking speed is VERY VERY slow making it hard to run away from enemies and a slog to redo the intro when I had to quit and walk away in frustration. I also struggled with the item system, though that may have been from playing on a monitor with bad colour display (whatever indication there was to show I had an item selected did not show up at all)
The cut from talking at the end to needing to run was telegraphed poorly, thank goodness you had the sense to have a retry option.
All in all, this was a nice start, just needs a lot of polish. The amount of custom graphics is great! Lovely work.