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Those automated bits weren't worth the cost of the player not getting to read at their own pace, and story is meaningless if there's no motivation to pay attention. Also, the second enemy can one-shot the player.

Thanks for the feedback! I tried to make the opening dialogue scene stay on the screen long enough so it would be easier to read, but I can see why some wouldn't like it regardless. I had planned to record voice-over for that scene but didn't get around to it in time. Originally, they would be riding in a stagecoach, and that whole scene was going to take place with them sitting around a table in a stagecoach, with sky and plants showing through the window. If I had the graphics for it, that's how I would have done it, anyway.

As for the second enemy, do you mean one of the ones inside a classroom? Those are meant to be bosses. I tried to set it up so the low-level enemies will respawn after a few minutes, and will drop random equipment. But I didn't get a chance to test the bosses - would have meant doing quite a bit of grinding and I only put those in last minute. Also, your skills level up and get stronger, and after awhile they make new skills.