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The visuals are nice, as are the sounds and music.  However, the turn order seemed wonky, and I'm not sure how the player would play this skillfully.

thanks for checking the game! the turn order is based on the mech & pilot's speed stats. The enemy grunts are very slow (the boss is quite fast though) so there might be cases where you can move twice before those grunts start their turn.

Is the game too hard? At the moment I'm not satisfied with the hit/miss formula  because the miss rate is too high (only around 70% chance to hit a grunt? seriously XD). Thankfully the same formula is applied to the enemy so they also has a hard time lol.

I didn't mean that the game is hard. I beat in on the default settings in one try.  What I mean is it's unclear what elements of strategy your battle system has. To me, it looked like all the options had about the same chance of working.

sadly, there is not much i can do about that. the gamejam duration is only 1 month.