Really awesome job on this!! Gameplay was super smooth, nice implementation of sfx, fun little story. It would have been great if the actions of the past lives fit more cohesively into the present round, as usually it just felt like they were just shooting randomly and if they helped out it was just lucky. I don't really know what that would mean though or how you could develop that.. it could also just be me not playing with the future in mind enough. Anyways though, something like that would probably change the game alot and it was still great the way it was. Way to go!