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Wait, drinking a potion *out of battle* actually has the bonus effect kick in when you enter your next battle? That's... that's cool, but it's so contrary to how RPGs work that I never would have expected it. Maybe that could be explained somewhere in-game if there's room for it?

Similar suggestion for Guarding, I don't think I ever read in-game that it heals you a little.

Thank you Quetzalli

Yeah there is some mechanics that are easy to miss and needs explaining. I'll try to add as much information about mechanics to help the player to battle at full potential once the game is finished.