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(+2)

nice to see a pico-8 game! on my fourth playthrough, i managed to get myself softlocked here; it’s as if i’m barely clipped into the corner or something.

a softlock

personally I’m not a fan of the control scheme. since you can only clone when you have no clone, and only destroy one when you have one, it would have made more sense to use O as a toggle and X to jump (or the reverse of that), rather than making users press Up on their control pads to jump

that victory music is a bop!

(+2)

I had a lot of problems with getting soft locked in random blocks, I tried to come up with a fix but didn’t have enough time. I like your control scheme, makes a lot more sense, I forgot to actually think about the controls that much.