nice to see a pico-8 game! on my fourth playthrough, i managed to get myself softlocked here; it’s as if i’m barely clipped into the corner or something.
personally I’m not a fan of the control scheme. since you can only clone when you have no clone, and only destroy one when you have one, it would have made more sense to use O as a toggle and X to jump (or the reverse of that), rather than making users press Up on their control pads to jump
that victory music is a bop!