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(+2)

Ok playing this for like 10 minutes has made me completely calm. The art, lights/fx, and THE MUSIC are all so well done! Also really liked the day changes.

After a bit more playing, I guess I have 2 comments for gameplay! Seems like the double jump only fully works (full jump range) after the first jump is on its way down, and at some point I couldn't seem to cultivate any more seeds (I had 0, but maybe I missed something in the explanations).

Regardless it was super enjoyable, thanks for the soothing game guys :D

(+1)

Awesome! A calming experience was our primary driving motivation.

The jump happens wherever you are, so to get the max height, hit it at the apex, and to get the max length, hit it afterwards. The game can be completed with only the one jump, so double/triple jumps and the glide are all purely quality of life additions. I just felt that they had to be in the game to follow the great tradition of platformers.  

The seeds get refreshed when you go home and "take a quick rest and chat, also recover seeds" option, and that makes the progress through the story much faster, as seeds are the primary way to harvest magic. There is a text prompt after you first run out of seeds to go home and rest, but plain old text can be easy to miss.

I'm hoping with some additional ease-of-life prompts and better visual instructions, a completed version could reach 100% zen. 

Thanks for trying it out!

(+1)

Thanks for the response! And I do recall the text actually, but I think I may have forgotten to rest and chat before trying to pick up new seeds, so thanks for the affirmation! I believe in you guys, zen power to the max :D