Awesome! A calming experience was our primary driving motivation.
The jump happens wherever you are, so to get the max height, hit it at the apex, and to get the max length, hit it afterwards. The game can be completed with only the one jump, so double/triple jumps and the glide are all purely quality of life additions. I just felt that they had to be in the game to follow the great tradition of platformers.
The seeds get refreshed when you go home and "take a quick rest and chat, also recover seeds" option, and that makes the progress through the story much faster, as seeds are the primary way to harvest magic. There is a text prompt after you first run out of seeds to go home and rest, but plain old text can be easy to miss.
I'm hoping with some additional ease-of-life prompts and better visual instructions, a completed version could reach 100% zen.
Thanks for trying it out!